this post was submitted on 14 Sep 2023
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So out of every 1M downloads, that's $200,000 to Unity's pocket and out of the pockets of developers. Am I doing this math right?
Not downloads. Installs. They also count re installs. So if you. Install a game, play it, remove it, then install again later that is an additional charge to the dev.
How does that even work if say I buy a game at $10 and then I uninstall and install 51 times?
That’s the cool part, it doesn’t.