this post was submitted on 20 Nov 2023
30 points (96.9% liked)

Linux Gaming

15234 readers
817 users here now

Discussions and news about gaming on the GNU/Linux family of operating systems (including the Steam Deck). Potentially a $HOME away from home for disgruntled /r/linux_gaming denizens of the redditarian demesne.

This page can be subscribed to via RSS.

Original /r/linux_gaming pengwing by uoou.

Resources

WWW:

Discord:

IRC:

Matrix:

Telegram:

founded 1 year ago
MODERATORS
 

One of the challenges when it comes to switching gaming setups from the Windows world to Linux, is fully-featured hardware support.

The Xbox Wireless Headset + official dongle does a decent job with a lot of bang for the buck. However, It's not (yet) supported by XONE or any other driver. I can connect it via bluetooth, but then it just sounds dull - no surprise!

That's why I'm now looking for a new headset which is approved by the community. It must offer decent (surround-)sound in games.

you are viewing a single comment's thread
view the rest of the comments
[–] [email protected] 7 points 11 months ago (13 children)

A few of things I'd look out for:

  • Bluetooth protocol. Many Bluetooth headsets switch to a low-bandwidth but full-duplex mode when used as a headset. As a result you can hear and be heard at the same time, but at abysmal quality. Think old phone. You want a headset that supports at least AptX, which supports full-duplex communication at reasonable bandwidth and thus quality.
  • Spatial audio. Don't bother! It's a non-issue that you can replicate in software, with the help of pipewire. I wouldn't spend money on it.
  • I'd stay away from proprietary 2.4GHz connectors and stick with plain Bluetooth, as that doesn't require a specialised driver that possibly requires support from the vendor.
[–] [email protected] 2 points 11 months ago (6 children)

@Chais @n3cr0 how do you replicate that with pipewire anyway? Sure, you can rig up the nodes and all, but are games actually outputting surround nowadays, or how do you benefit from all that work?

[–] [email protected] 1 points 11 months ago* (last edited 11 months ago) (3 children)

Exactly. You set up the virtual sink for 5.1 output and make pipewire convolute the signal with a suitable impulse response to turn it into a stereo signal that sounds like it's coming from the correct direction. And yes, most games will output surround sound, given the option.

[–] [email protected] 0 points 11 months ago (2 children)

@Chais do games actually output 5.1 nowadays? Most of those I know use libraries like steamaudio, which simulates it using in-app hrtf, mixing the signal on its own

[–] [email protected] 1 points 11 months ago

It depends on the game. I have 5.1 speakers on my computer and can hear things behind me in some games, but not others.

[–] [email protected] 1 points 11 months ago

At least I can play games and get directional audio. Beyond that I care little how they achieve it.

load more comments (2 replies)
load more comments (8 replies)