The current gen consoles having pretty weak raytracing will play for AMD quite a bit here. It means that games can't demand anything higher than a PS5 can do, and since AMD provide that then their stuff will still do for modern PC games.
The frame generation is a red herring in my book. A quick look at a few videos shows similar artifacts to what my 4K TV made if you leave the awful motion smoothing settings on. 40-50fps with VRR is a much better "make the poorly optimised game playable" goal.