this post was submitted on 12 Nov 2023
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While Take-Two is riding high on their announcement that a GTA 6 trailer is coming, its CEO has some…interesting ideas on how much video games could cost, part of a contingent of executives that believe games are underpriced, given their cost, length or some combination of the two.

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[–] [email protected] 8 points 1 year ago

Coming from a franchise who rakes in mountains of cash from GTA Online… The problem with pricing per hour is that there’s no measure of quality. You can create a junk game that took 200 million to develop and has hundreds of hours of gameplay. I also thought the point about movies was a good one. An excellent movie with big actors and a gigantic budget is usually priced the same

[–] [email protected] 7 points 1 year ago

Take Two, are you fuckig high?

[–] [email protected] 7 points 1 year ago (1 children)

One Dollar One Hour? Did Take Two hire Spoole?

[–] [email protected] 4 points 1 year ago

Thank you for bringing up some happy memories

[–] [email protected] 7 points 1 year ago (2 children)

The same thought pattern gamers have had for years.

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[–] [email protected] 6 points 1 year ago

Oh yeah, make me hate this rotten company even more dude. Keep it coming.

[–] [email protected] 6 points 1 year ago (1 children)

I hate dollars per hour to determine how something is good value. I could sit and watch a 3-4 hour movie but if it's a genre I dislike then I'll probably not feel I got value out of it. Likewise if I buy a 70 quid game but it's 15-20 hours and it's got a great story, impressive visuals and solid mechanics then I'll have got my money's worth but if something is 70 quid and it's filled with things that feel like a checklist to do then I'll end up regretting the price that I paid.

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[–] [email protected] 6 points 1 year ago

Spoole has finally been vindicated

[–] [email protected] 6 points 11 months ago (4 children)

Factorio would cost me $370

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[–] [email protected] 6 points 11 months ago

If it was a dollar an hour, then GTAV would be $1208...

But of course, TV AFKing took up a solid chunk of this time... because of forced waiting periods. Sooooo combine a pay-to-play per hour model and forced waiting periods then you've got MTX "Shark cards" with extra annoying steps.

[–] [email protected] 6 points 11 months ago

Alright so then pay us for the time spent in loading screens lol

[–] [email protected] 5 points 1 year ago (2 children)
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[–] [email protected] 5 points 1 year ago (2 children)

My logical brain: He’s not wrong. The rest of my brain: Yeah, good luck with that, asshole.

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[–] [email protected] 5 points 1 year ago (1 children)

They should pay me for testing their beta software

[–] [email protected] 7 points 1 year ago (1 children)

They should pay me for testing their beta software

By your own admission you buy the games anyway. You could just not. Companies only listen when it hurts their bottom line.

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[–] [email protected] 4 points 1 year ago

Ima sell my watered down soup in dollars per deciliter.

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