A bigger open world just means less interesting things to do. This is how I've seen Starfield described.
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Bethesda games are always boring trash. The real game won't even appear for another year or two at least (after the modders have finished fixing all the bugs, the horrible writing, the design flaws).
Bethesda games are always boring trash.
Compared to the average game? I don't agree. Compared to entirely exceptional games like Fallout: NV, yeah. But you don't have many options if you enjoy open world fps RPGs, and Bethesda games are sometimes the only passable option. I mean, I'd take Starfield over Elden Ring any day, because of personal preference, not because it's a better game- but my own preference means I also couldn't say it's a worse game.
But you don’t have many options if you enjoy open world fps RPGs, and Bethesda games are sometimes the only passable option.
This is only true if it's literally true that it has to be "first person". There are, in my opinion, way too many 3rd person semi-RPGs with a vast, open world that are very similar to Bethesda games. It has gotten to the point with me where there are only so many games like this I'll even play, because they're huge time drains and they come across as basically the same game with a different skin or setting.
Hah, that first quoted review is like playing Elite Dangerous. Really love that game. However, Starfield doesn’t have VR, so I’m not interested in going down that path. VR in Elite (except for ground ops) is amazing, and a spaceflight/sim absolutely should have a VR option IMO.
I didn't know Johnathan Blow worked for Bethesda.