this post was submitted on 22 Jan 2024
67 points (98.6% liked)

Games

16679 readers
1112 users here now

Video game news oriented community. No NanoUFO is not a bot :)

Posts.

  1. News oriented content (general reviews, previews or retrospectives allowed).
  2. Broad discussion posts (preferably not only about a specific game).
  3. No humor/memes etc..
  4. No affiliate links
  5. No advertising.
  6. No clickbait, editorialized, sensational titles. State the game in question in the title. No all caps.
  7. No self promotion.
  8. No duplicate posts, newer post will be deleted unless there is more discussion in one of the posts.
  9. No politics.

Comments.

  1. No personal attacks.
  2. Obey instance rules.
  3. No low effort comments(one or two words, emoji etc..)
  4. Please use spoiler tags for spoilers.

My goal is just to have a community where people can go and see what new game news is out for the day and comment on it.

Other communities:

Beehaw.org gaming

Lemmy.ml gaming

lemmy.ca pcgaming

founded 1 year ago
MODERATORS
top 8 comments
sorted by: hot top controversial new old
[–] [email protected] 18 points 9 months ago (1 children)

Legit the biggest, most transparent, most obvious, most blatant scam I've seen in the 25+ years I've been playing videogames.

If you bought into this game or believed in it at any point, you should not go anywhere without wearing oven mitts and arm floaties.

[–] [email protected] 4 points 9 months ago (2 children)

Okay but what were they thinking? Create more hype so that more people start questioning things? Release the game on a platform that has the best refund polices in the industry?

Like what?

[–] [email protected] 6 points 9 months ago (1 children)

I reckon the number of sales of the game was pretty irrelevant to them. They lived off investor money for years, and the fact that they released something makes it rather difficult for them to be sued for fraud. I suspect that's why they never took pre-orders, too - it makes it more difficult for any "false advertisement" class action suits to get any traction if they weren't accepting any money.

Here's something that isn't that widely known outside of developers/publishers: Steam holds any money from the sales of a game until the end of the following month - it makes refunds easier, it gives them time to deal with processing fees, etc. So The Day Before's devs, who said they had to shut the studio because they'd run out of money and couldn't afford to stay open because the game hadn't sold well enough, wouldn't have seen any money from the game until next week anyway. And they'd have known this - this wasn't their first game.

[–] [email protected] 1 points 9 months ago (1 children)
[–] [email protected] 1 points 9 months ago

Here is an alternative Piped link(s):

It's simply a matter of creative accounting

Piped is a privacy-respecting open-source alternative frontend to YouTube.

I'm open-source; check me out at GitHub.

[–] [email protected] 2 points 9 months ago* (last edited 9 months ago) (1 children)

Based on how many titles in the past have pulled off the "launch in Early Access, grab a lot of money in the early hype, disappear" strategy, I have to imagine something like that was the intention.
They probably assumed that there would be a big enough pool of naive fools that would believe in the game for just long enough to get away with launching a below minimum viable product and cashing out once the reasonable refund window was surpassed. And, considering that they were the best performer in Steam for a hot minute, you can't blame them for thinking that.
They just overestimated how much they could get away. Which, considering how much some other titles have gotten away with in the past, is saying a lot.

[–] [email protected] -1 points 9 months ago

well to their credit, there is plenty of evidence that their plan could work. Look at star citizen or no man's sky.

[–] [email protected] 7 points 9 months ago

45 days later