this post was submitted on 25 Aug 2023
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Tabletop Gaming
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omg Spirit Island was hard on our group, but maybe that was just bc we were all too high. the coordination/"everyone takes their turn at the same time" rule gave us analysis paralysis, trying to find the optimal way to synergize our powers. By turn 3, there was so much happening on the board that it took us 45 min just to settle on a plan. We had to call the game early, and to this day idk what the endgame is like ๐ญ
Definitely give it another try! And don't spend much time coordinating - just take care of your own board as much as you can before asking for help
that's good advice. my friend still has the game, so i'm sure our crew would be down to take a crack at it soon.