this post was submitted on 20 Jun 2023
27 points (90.9% liked)

Games

16657 readers
910 users here now

Video game news oriented community. No NanoUFO is not a bot :)

Posts.

  1. News oriented content (general reviews, previews or retrospectives allowed).
  2. Broad discussion posts (preferably not only about a specific game).
  3. No humor/memes etc..
  4. No affiliate links
  5. No advertising.
  6. No clickbait, editorialized, sensational titles. State the game in question in the title. No all caps.
  7. No self promotion.
  8. No duplicate posts, newer post will be deleted unless there is more discussion in one of the posts.
  9. No politics.

Comments.

  1. No personal attacks.
  2. Obey instance rules.
  3. No low effort comments(one or two words, emoji etc..)
  4. Please use spoiler tags for spoilers.

My goal is just to have a community where people can go and see what new game news is out for the day and comment on it.

Other communities:

Beehaw.org gaming

Lemmy.ml gaming

lemmy.ca pcgaming

founded 1 year ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
[–] [email protected] 6 points 1 year ago

The thing about PSO is that it takes time for you to run through games etc so most permutations are compiled. It absolutely does not help when you think it sucks and then changes driver or shader settings which could leads to more recompile. Developer with UE4 should just have some call back telling the player the stutter is from the compiling because their GPU/driver/etc combination do not load the pre-compiled shaders they shipped. Like just fucking chill and let it compiles or have a stage like tutorial section/cinematics helps to churn through all the shaders.