this post was submitted on 03 Sep 2023
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[–] [email protected] 3 points 1 year ago (3 children)

That makes me think- will the AI see a kid that's about to run out from behind a parked car? As a human, if I see a kid run from the house into a row of parked cars, I know he's still there and will slow down before I get there. But would self driving make that same leap of logic? I'm not sure what the range and capabilities of self driving cars are right now in terms of scanning, but hopefully it would be smart enough to take preventative measures

[–] [email protected] 3 points 1 year ago

Right now, car AI has trouble both with kids and non-white persons. That said, when it comes to the things it is good at detecting, the cars respond much more quickly. This came up when an official asked about how it detects brake lights, and the project advisor (from Google, I think) explained that the car doesn't worry about break lights but instantly detects when a car ahead of it rapidly decelerates, and responds immediately.

I'm pretty sure we can get cars smart enough and sharp enough to drive better than humans. But the recent incident in San Francisco where Cruise driverless taxis blocked an ambulance with a patient in critical condition (resulting in their death), suggests to me we underestimated the layers of logistics necessary to make cars truly autonomous.

Randal Munroe listed a few more incidents we can expect (Obligatory XKCD).

[–] [email protected] 2 points 1 year ago

According to other commentors, the need will never arise because the AI cars will be programmed so well it's impossible to have accidents 🙄... now I see why FSD will never become a reality.

[–] [email protected] 1 points 1 year ago* (last edited 1 year ago)

Good question. Neural networks are modelled after how brains learn and process information, so it's certainly theoretically possible for a neural network (or other machine learning algorithm) to make inferences like that, just like how you've learned them with years of experience.

The biggest challenge in any machine learning is finding enough labelled training data. In fact, a friend of mine contributed to a paper in which (no joke) GTA V was used to generate labelled training data for an automous vehicle. Because it's a game engine, every object in the game is already digitized, and the 3D modelling is accurate enough to be useful, at least. This vehicle used LIDAR so the actual shaders and such didn't matter as much as the 3D point cloud.