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Starfield players pirate the DLSS mod after the developer locks it behind paywall
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The more people defend the lazy game devs, the more crappy half finished games we will get. The reason people need to seek out upscaling at all for Starfield is because the game isn't optimized. Lazy design.
Or bad resource allocation by the management. If they cut performance development in favour of marketing what a developer can do?
I like that you are so unwilling to learn that you associate an explanation of a field you know nothing about as "defending"
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