this post was submitted on 15 Sep 2023
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Piracy: ꜱᴀɪʟ ᴛʜᴇ ʜɪɢʜ ꜱᴇᴀꜱ

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[–] [email protected] 30 points 1 year ago (1 children)

No, they can not. This is just a standard PR response.

[–] [email protected] 14 points 1 year ago* (last edited 1 year ago) (3 children)

When crackers don't patch out the phone line, they can.

Edit: Only in some cases, though. They can detect popular ways to crack games, like Steam DRM stubs. If the game has zero identifiable information about the buyer and no or an unsupported DRM, they're SOL.

[–] [email protected] 6 points 1 year ago

The thing is that most Unity games don't even have DRM in the first place. At most most will have the Steam DRM which is trivial to bypass. And Unity Games released on GOG will be especially at risk.

[–] [email protected] 6 points 1 year ago

Idc about anything right now I'm hungry af and the only thing I was able to read was crackers fml

[–] [email protected] 1 points 1 year ago (2 children)

and how exactly is unity going to know whether it was gotten legitimately or not? the only way the developers wouldn't get charged is if crackers patched it out

[–] [email protected] 1 points 1 year ago

They can't detect everything, but let's look at Steam as an example. If the game detects Steam DRM, then the game knows that they should've bought the game on Steam. They can check whether the Steam DRM is a stub and therefore a crack, or get your local Steam account ID and cross-check whether you bought the game with a Steam API.

[–] [email protected] 1 points 1 year ago

But you're also correct that the developers don't get charged when crackers patch out the phone line.