this post was submitted on 15 Sep 2023
243 points (94.2% liked)
Games
32418 readers
943 users here now
Welcome to the largest gaming community on Lemmy! Discussion for all kinds of games. Video games, tabletop games, card games etc.
Weekly Threads:
Rules:
-
Submissions have to be related to games
-
No bigotry or harassment, be civil
-
No excessive self-promotion
-
Stay on-topic; no memes, funny videos, giveaways, reposts, or low-effort posts
-
Mark Spoilers and NSFW
-
No linking to piracy
More information about the community rules can be found here.
founded 1 year ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
view the rest of the comments
If the studios don't switch to Godot and contribute back, they'll be setting themselves up for another Unity a few years down the line.
If we don’t get together and destroy capitalism itself, we WILL get another Unity every few years.
The easier path is opensource. You can use it today, no need to wish the fall capitalism and do nothing until then
I'm also interested in checking out Stride tomorrow. Hopefully I can find a good alternative to Mirror for multiplayer networking and the FinalIk package I had in Unity.
I'm curious why they chose C#. Maybe to be a Unity alternative without requiring to invest in a new language?
I don't know, but I like C#. It's got a lot of features that I like such as extension methods and custom attributes. And I feel comfortable with it.
Godot has C# as an option.