this post was submitted on 23 Jun 2023
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No Stupid Questions

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Newest example I've seen is SF6, your options are windowed or windowed borderless. Hogwarts legacy also does the same. Why the hell is this?

btw alt+enter doesn't work

I hate it because it means I have to alt tab when I want to pause a video on a secondary monitor. I also thought the common wisdom was that fullscreen mode yields the best performance and lowest latency. Is this no longer true?

Thanks in advance!

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[–] [email protected] -4 points 1 year ago (6 children)

Do you not have to alt-tab when you want to pause a video on a secondary monitor when you are in full-screen mode? How do you get focus on the video player?

As far as performance goes, I don't think there is much difference. And if they are only going to add full screen or borderless, borderless is the one most people are going to want.

I personally prefer borderless as tabbing in/out of the game is instant and leaves the view up, which is great if you need to take notes on something in the game.

[–] [email protected] 0 points 1 year ago* (last edited 1 year ago) (1 children)

I have a fightstick in my lap and a keyboard on my table. If I focus the video the controller still works (on the fullscreen game on a seperate monitor), but I can also tap space, arrow keys, m for mute, c for captions etc. without the need to alt tab or use the mouse.

[–] [email protected] 0 points 1 year ago (1 children)

That's down to the app choosing to ignore controller input when its window doesn't have focus rather than it not being fullscreen.

[–] [email protected] 1 points 1 year ago* (last edited 1 year ago)

Well it works 0% of the time if it's not fullscreen. Not a big deal I was mostly curious about why it was no longer deemed necessary

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