this post was submitted on 11 Oct 2023
107 points (91.5% liked)
Games
16679 readers
918 users here now
Video game news oriented community. No NanoUFO is not a bot :)
Posts.
- News oriented content (general reviews, previews or retrospectives allowed).
- Broad discussion posts (preferably not only about a specific game).
- No humor/memes etc..
- No affiliate links
- No advertising.
- No clickbait, editorialized, sensational titles. State the game in question in the title. No all caps.
- No self promotion.
- No duplicate posts, newer post will be deleted unless there is more discussion in one of the posts.
- No politics.
Comments.
- No personal attacks.
- Obey instance rules.
- No low effort comments(one or two words, emoji etc..)
- Please use spoiler tags for spoilers.
My goal is just to have a community where people can go and see what new game news is out for the day and comment on it.
Other communities:
founded 1 year ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
view the rest of the comments
The headline says it’s the lowest-rated game in the series, not that Mirage is a bad game. The article bases itself on a single data point, which leaves a lot of room for interpreting. Which the author does a little.
But it’s nowhere mentioned or claimed that Mirage is a badly-reviewed game or doesn’t sell well. It’s just the lowest entry so far. And that’s what everybody should take away from that headline, followed by ignoring the hollow clickbaity article altogether.
It's not even the lowest so far, it's the third lowest. Unity and Rogue where rated lower, and I get that. unity was a buggy mess on launch but is my personal least favorite even after they fixed it, and Rogue was basically a black flag expansion, which was fine. I don't think that deserved to be so low cause I found the story great, an assassin defecting to the Templar was exactly the sort of story the series needed to show, that not everyone sees the assassins as the good guys.
Mirage so far is.. ok. I've done a fair share of exploring the map and I can say it's probably only the size of one of Valhallas expansions, which is fine, we paid a fraction of the price they charge for a full assassins creed game. Some assets are reused from Origins, which is fine, we're in the desert again. I'm not sure if it's just the shock of going from a fully leveled Eivor to a skilless unequipped Basim, which I experienced the past 2 games, or if this is generally harder than previous entries. Thr fact they brought back notoriety mechanic that was missing from valhalla, and also brought back the mercenaries hunting you from Odyssey, AND the fact that when you die your notoriety doesn't reduce, and while they brought back the stupid wanted poster mechanic, they are few and far between to rip down, and you need special tokens to bribe the town criers.... I'm liking the new challenge, keeps me on edge, makes me really think about whether I should kill a guard or sneak by.