this post was submitted on 29 Jun 2023
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Gaming
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It's amazing how quickly important performance and QoL features get development priority once there's money on the table, isn't it?
Not that I'm complaining. I tried DF multiple times over the years and always bounced off, it's the mouse-driven interface that's made the game playable for me. Multithreading is great to see too. I'm excited to see what the future of DF holds.
I don't think it's money that is doing it, it's toady opening up the project. He's a great guy and made a masterpiece game, but he can't do everything. Commercialising the game was the impetus for him getting help, but Putnam in specific would almost certainly have helped him in this way any time had he asked her. She was doing free work for dfhack before, and has contributed to other foss stuff like CDDA
They hired a really talented programmer from the modding community to come in and make performance improvements. If you're at all interested in technical bits of Dwarf Fortress's development, checkout the update interviews they do on youtube here.
What mods did she make before joining the team?
Funny, it was the keyboard only interface which makes me love the game.
I also still love the original character graphics, I bought the steam version to support the devs.