this post was submitted on 28 Jun 2023
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[โ€“] [email protected] 0 points 1 year ago (1 children)

This was such a unique game. It was like a merge of a tight corridor first person shooter and a space combat simulator where there is no "up". I haven't seen anything like it since.

[โ€“] [email protected] 1 points 1 year ago

Some of the original devs made a spiritual successor a few years ago.