this post was submitted on 28 Nov 2023
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[–] [email protected] 3 points 11 months ago (1 children)

It's relevant because it's the most expensive game ever, yet it only targets one platform. The second most (and others) can at least justify some of their expense because they're targeting multiple platforms which does have a cost.

[–] [email protected] -1 points 11 months ago (2 children)

ok AND? the fact that it's the most expensive game ever already clashes with the policy of publishing with console service providers, there are drawbacks beyond cost to porting software to console, and I will remind you that both Microsoft and Sony are Running AMD64_X86 architecture so porting isn't the difficult part.

it's not my fault if you fall for console ports justifying price.

[–] [email protected] 1 points 11 months ago

Ok thanks for the reminder about something you clearly aren't educated on.

Star Citizen fanboys, Jesus.