this post was submitted on 05 Dec 2023
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I'm confused why Kotaku mentioning next gen in the title when Rockstar only commented on current generation PS5 and Xbox Series X/S.

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[–] [email protected] 24 points 11 months ago (2 children)
[–] [email protected] 9 points 11 months ago (4 children)

Yeah, we’ve not had a generation run short for 20 years. Even then most last 6 years historically and I think people’s perception is skewed because Microsoft rushed out the 360 quicker than normal.

What would new consoles even be at this stage? They’re still fast, can do 4k, some ray tracing etc. and yeah they compromise on things but you need to spend more on a graphics card alone to get more on PC. The cost vs benefit isn’t there yet not to mention (anecdotally) the “general public” talk about current consoles as if they’re new, so I don’t think there’s an apatite or need.

[–] [email protected] 8 points 11 months ago (1 children)

The general public didn't have access to them for almost 2 years. Ps5 and Series are functionally 1 year (maybe year and a half) into wide adoption.

[–] [email protected] 4 points 11 months ago

A lot of games are still doing dual releases on last gen and current gen.

[–] [email protected] 6 points 11 months ago

apatite is a mineral

[–] [email protected] 3 points 11 months ago* (last edited 11 months ago)

I’m not saying it’s necessary but “some raytracing“ is very little, the next hardware refresh will be a lot more raytracing.

[–] [email protected] 1 points 11 months ago

They’ll run longer for sure. We will get slim versions here in a couple years or pro versions like with the PS4 pro.

Next gen won’t happen until ray tracing is truly established and AMD has a solution to ray tracing and frame generation technologies.

[–] [email protected] 3 points 11 months ago

I think this gen is good for a while yet.

We've only just got to the point where games don't run on PS4 any more.

Current gen has good SSDs, 16GB RAM, fast CPUs and 4K (or at least scale to 4K acceptably) graphics. Most stuff runs at 60fps (with an option to turn on the graphical wankery and drop to 30-40), and when it doesn't there's VRR to paper over the cracks.

The only area it's really lacking is RT performance, and only nVidia are there right now. The pricing for cards capable of dropping old lighting paths entirely (e.g. for Cyberpunk Overdrive mode) is obscene. Frame generation is a red herring. It won't make games feel more responsive. Only real frames can do that. We're a long way from dropping traditional lighting.