this post was submitted on 26 Dec 2023
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I want to love Morrowind but I can't get past the combat being so 2006
Morrowind is 2002, oblivion is 2006.
And yes, in 2002 video game designers already figured out to make combat not complete ass. At least a handful of playtesters must have stabbed the air against like 4 cliff racers for a minute and they just released it anyway.
It's designed to be like a D&D game combatwise, every swing you make with your sword a dice roll on the table of the game. It's very dated, and I kinda can't fucking stand it, but the combat being like that is fully intentional.
If you ever want to try it out again, see my comment one level up. You can avoid the Swish, Swish, Swish
Yeah the beginning of Morrowind REALLY missed out on telling the player these 3 things:
If you know these 3 things, Morrowind becomes 10x better immediately.
Seriously if anyone reading this wants to play Morrowind but was turned off by the Swish/swish/swish thing, I need you to go back and play it now that you know these 3 things.