this post was submitted on 21 Jan 2024
380 points (95.5% liked)

Games

32448 readers
1790 users here now

Welcome to the largest gaming community on Lemmy! Discussion for all kinds of games. Video games, tabletop games, card games etc.

Weekly Threads:

What Are You Playing?

The Weekly Discussion Topic

Rules:

  1. Submissions have to be related to games

  2. No bigotry or harassment, be civil

  3. No excessive self-promotion

  4. Stay on-topic; no memes, funny videos, giveaways, reposts, or low-effort posts

  5. Mark Spoilers and NSFW

  6. No linking to piracy

More information about the community rules can be found here.

founded 1 year ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
[–] [email protected] 17 points 9 months ago (1 children)

When the initially licensed the library, they should’ve included distributed binary copies. That may have allowed them to release the source for their game alongside the binary of the library.

[–] [email protected] 6 points 9 months ago (2 children)

An interesting idea but it’s not possible with all languages. E.g. golang. But probably not the case with worlds adrift. I’m guessing it’s more of an incentive problem for the other company. No more revenue = why bother?

[–] [email protected] 8 points 9 months ago

I think it’s like when a tv show doesn’t bother to negotiate the music rights for syndication and then they can’t air it anymore if the audio can’t be removed.

“What happens in 10 years?” Isn’t always a priority. Also, I’m sure that makes the price go up.

[–] [email protected] 3 points 9 months ago

Also, you could use CGo, but if you know golang, then you know why that’s not always a viable option.