this post was submitted on 08 Feb 2024
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DnD Homebrew

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submitted 9 months ago* (last edited 8 months ago) by [email protected] to c/[email protected]
 

I love the banneret as a concept, but I absolutely loathe the execution. The main problem of the original class is that Rallying Cry is not good until you reach higher levels and you only have one use of it, Royal Envoy feels more like a ribbon feature, and Bulwark is so specific in its trigger requirements that you may play an entire high level campaign and never successfully use it once.

With my rework, I tried to make the features more useful and their use more frequent, while also maintaining as much of the original concept as possible and striving to keep the class simple (without adding unnecessary stuff like a banner mechanic, warlord-like maneuvers or anything like that).

Art credits: Purple Knight by BryanSyme

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[–] [email protected] 2 points 8 months ago* (last edited 7 months ago)

Update v2

  • Changed the names of two features (Inspiring Leader -> Swift Strategist, Commanding Presence -> Dominating Stature) as they are already used for other existing features.
  • Nerf: Changed Vanguard to only affect saving throws against the frightened condition (instead of charmed and frightened) and only if you're not incapacitated.

Update v3

  • Buff: Rallying Cry gives a bonus to attack and damage rolls equal to the Purple Dragon's Charisma modifier.
  • Buff: The upgrade to target two allies with Action Surge has been moved to 15th level (was previously 18th).
  • Buff: A new feature for 18th level lets the Banneret protect itself and its allies from incoming attacks.

This will probably be the final version of the subclass, as included in my Tavern Tales compendium. Click on the link to read the wondrous item related to the subclass, as well.