this post was submitted on 13 Jul 2023
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Fallout 76 is a bit different because it's a live service game, and it runs on an engine that was wildly contorted to make it usable in that form. That's presumably why it launched without NPCs and with all kinds of jank. Starfield, meanwhile, is Todd Howard's own passion project that he's dreamed about making for decades. I still expect a raft of bugs that will only ever be fixed by community modders, and it looks like the engine's reputation for poor framerates will continue, based on the Xbox 30 fps cap. But I don't think total cynicism is warranted. Yet.
Bethesda (ie Howard himself) offered physical objects with the 76 preorders. One was a canvas bag. They didn't send them to anyone. Then they eventually relented and shipped nylon bags.
For Starfield they're promising a free watch. I'm excited to see what the shit show will be with that one.
They did sort out the canvas bag, I have one. A bit off there, the nylon bag came with the Power Armour edition. It did take a long time for them to be made and shipped out. Unlike other game companies who didn't rectify premium editions.