this post was submitted on 14 Jun 2023
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Gaming
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Old school Zelda or new school Zelda? Because when it comes to dungeons, BOTW/TOTK aren't really at the top of the series
I'd say old school. The puzzles and dungeon designs remind me most of A Link To The Past. However, there's a focus on throwing spheres to ricochet off walls (as that's the basis of the game's combat). So instead of having an arsenal of weapons (sword, boomerang, bombs, arrows, etc.), it's more about tossing balls to manipulate other objects equivalent to those items in each dungeon room.
For example, when you get the Fire element you can imbue your spheres to melt ice blocks, and also to launch bomb orbs further than regular spheres.
Yeah, oldschool 2D for sure where you get introduced to a few mwchanics and given a new tool (sphere element) to complete the dungeon and beat the boss. I don't even consider the dungeons in BotW/TotK to be the main levels in the games, as they are more about open world exploration