this post was submitted on 04 Jun 2024
82 points (98.8% liked)

Fallout

2237 readers
2 users here now

All things about Fallout series.

founded 1 year ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
[–] [email protected] 9 points 5 months ago* (last edited 5 months ago) (2 children)

I don't know if it uses any assets from Fallout 2, but if so, the Tale of Two Worlds mod makes use of Fallout 3 and Fallout: New Vegas assets, and Bethesda's obviously okay with that. It, IIRC, requires that both Fallout 3 and Fallout: New Vegas be installed, so I imagine that that route would always be available, even if Bethesda isn't okay with this as it stands.

You can always legally distribute a set of non-derived-work changes to a copyrighted work. End users can apply your changes to their own copy of a copyrighted work to create a derived work from a copyrighted work. This is true even if it's not legal for them to then subsequently redistribute the derived work -- copyright law doesn't prohibit creation of a derived work, just distribution of same.

[–] [email protected] 3 points 5 months ago (1 children)

Tale of Two Wastelands, in case anyone read your comment, was inerested, but couldn't find anything.

[–] [email protected] 1 points 5 months ago

Wastelands

Thanks, yes.

[–] [email protected] 2 points 5 months ago

TTW needs an installed copy of Fallout 3 to rip assets from (it's a New Vegas mod).