this post was submitted on 10 Sep 2024
25 points (96.3% liked)

Godot

5840 readers
21 users here now

Welcome to the programming.dev Godot community!

This is a place where you can discuss about anything relating to the Godot game engine. Feel free to ask questions, post tutorials, show off your godot game, etc.

Make sure to follow the Godot CoC while chatting

We have a matrix room that can be used for chatting with other members of the community here

Links

Other Communities

Rules

We have a four strike system in this community where you get warned the first time you break a rule, then given a week ban, then given a year ban, then a permanent ban. Certain actions may bypass this and go straight to permanent ban if severe enough and done with malicious intent

Wormhole

[email protected]

Credits

founded 1 year ago
MODERATORS
 

There's a wiki or something to learn Godot with a maintained textual resource?

Also there are common practice/scripts and tips to learn somewhere?

top 7 comments
sorted by: hot top controversial new old
[–] [email protected] 24 points 1 month ago (3 children)

Godot maintains a fairly comprehensive documentation that can even be fully downloaded.

[–] [email protected] 14 points 1 month ago (2 children)

It even comes with the engine! You can right-click on a node or property and click "open documentation" and it opens in the code editor

[–] [email protected] 6 points 1 month ago

You can also Ctrl+click most things in the code editor to open its documentation.

[–] [email protected] 6 points 1 month ago

It should be noted that the documentation built-into the engine is mostly documentation for the different classes, and that tutorials, guides and explanations written in prose still need to be viewed from a browser.

[–] [email protected] 5 points 1 month ago

Thank you! 🎉

[–] [email protected] 1 points 1 month ago (1 children)

I wish the documentation for C# support was better. I find so much missing stuff here and then. Particularly more advanced topics are less covered if covered at all.

[–] [email protected] 2 points 1 month ago* (last edited 1 month ago)

Its improved a lot since the early days but the docs can always be refined further.

If you find something that needs improvement opening an issue over here will get a few eyes on it.

https://github.com/godotengine/godot-docs/labels/topic%3Adotnet