this post was submitted on 26 Oct 2024
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No Man's Sky

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This is the grand reward of the "Cursed" expedition. Space is getting tight in all our collector's hangars. If you got a chance to test drive this new lady, what is your verdict? Will you keep it? Why? Why not? Curious what you think.

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[–] [email protected] 4 points 1 week ago* (last edited 1 week ago) (2 children)

Haven't had the chance to play it yet but it looked neat from the trailer.

As for starship capacity, I think the expedition ships simply shouldn't count, or we should get a way to expand our starship inventory.

As I have stated a great many times in the past, I think we should have the ability to own more than one freighter, and I think doing so should increase the size of your starship inventory, and maybe even the amount of frigates you can have in your fleet.

If you really wanna get crazy, make it so each freighter comes with it's own storage modules, so we can have more than the 10 we have now.

And yes I did take a post asking about a single starship and turn it into a way of advocating for my single most desired feature.

[–] [email protected] 2 points 1 week ago (1 children)

I’ve always been a big frieghter base person even before endurance (I started playing the game when the first expedition came out with my captains name being commander pog)

ANYWAYS BACK TO MY POINT, I think it would be Good to display all 9 or 12 (or however many ships we can hold in our inventory) inside the capital ship hangar

Also a new base part that serves as a spawn point for ships just like the capital ships hangar, then a capital ship upgrade that increases the max amount amount of ships we can carry

[–] [email protected] 1 points 1 week ago* (last edited 1 week ago) (1 children)

To build on this, we could have two new options in the summon menu.
"Select freighter" for picking one of your capital ships/freighters to summon.
"Summon Fleet" which gives you the epic galactic empire style entrance with all of your ships in formation. The current freighter button could either be replaced with "Select freighter" similar to how you pick exocraft, or kept and set to summon the last freighter you boarded, like how Starships work.

[–] [email protected] 1 points 1 week ago (1 children)

What about one capital ship and you can have multiple system freighters

I have a max length venerator capital ship and seeing other large ships in addition to the massive frigate fleet would be SO AWESOME

I think we’d need the ability to teleport between freighters like we can with frigates. Also the ability to organize what ship goes where like how gta lets you pick the order of your cars in a garage. In my example which ship goes in what hangar and where.

I’m also thinking the ability to select which is the main ship because having multiple maxed out frieghter at once would be cool

I’m personally against the idea of fully swapping freighters since I have my main base on my capital ship

[–] [email protected] 1 points 1 week ago (1 children)

That would be great, but at the same time I also currently have a max length venator style ship and I don't wanna have to replace it to get a Pirate freighter and/or a dreadnaught style

[–] [email protected] 1 points 1 week ago (1 children)

Oh yeah I forgot about the pirate one, they look cool but I don’t wanna trade my venerator in

Maybe have 6 “slots” and capital ships/pirate take up 2, that way you can have one of each capital ship and 6 system frieghters

[–] [email protected] 1 points 1 week ago* (last edited 1 week ago) (1 children)
[–] [email protected] 1 points 1 week ago

Yes precisely

[–] [email protected] 1 points 1 week ago

Great ideas. I might just send that to HG. The now so that, the more chances we get to see that implemented.

Winner why we have such tight limits. Technical limitations, maybe? 🤷

[–] [email protected] 3 points 1 week ago (1 children)

Since Sentinel Interceptors came out I have flown nothing but them. I plan to create a save that has nothing but the special ships, but other than that, I never plan to use them.

[–] [email protected] 2 points 1 week ago (1 children)

I can see where you're coming from.

What bothers me somewhat is that with the right amount of cash every ship's storage can be extended to the same maximum amount. How is it possible that my fighter can carry the same loads as my cargo hauler? What reason do I have to change ships?

[–] [email protected] 1 points 1 week ago

Ship look cool

Between my maxed hauler and maxed fighter it really does feel like a cosmetic difference lol

Sometimes in combat tho I sometimes feel the haulers sluggishness