this post was submitted on 07 Sep 2023
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You heard him 4090 users, upgrade to a more powerful GPU.

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[–] [email protected] 100 points 1 year ago* (last edited 1 year ago) (4 children)

Damn this is a pathetic response. He could've said "We've tried our best to make it as polished as possible before launch, and are working towards further optimising it to give you the best experience, wherever you play". Even if they did jackshit, it would not come out as condescending and snarky. Maybe he wasn't prepared for a tough question on the spot right at the beginning of the interview, but it does show how he thinks about his games. In his mind, the game running at all on PC is optimised enough.

I am not saying he's bad for not making Creation Engine super optimised engine on this planet, I'm saying he's bad for not acknowledging it is currently most demanding engine despite looking merely half as good as Cyberpunk 2077 or idk Arkham Knight.

[–] [email protected] 50 points 1 year ago (2 children)

It's not even about graphics alone.

They're clearly building their games in an extremely inefficient way. Starfield does not have anything going on in it that other games with much lower requirements also have done.

You see evidence of this in their previous games. One of the major performance issues with Fallout 4 for example, was that instead of building their cities in performant ways, they literally plonked every building as an individual asset into the world which thrashed the CPU for no reason. Modders just had to merge them all into one model to significantly improve performance. Their games are full of things like this and Starfield will be no different.

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[–] [email protected] 27 points 1 year ago

Why would he? Todd hates everyone who plays his games and cares only about separating money from pockets. Fallout 76 made that quite clear to everyone.

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[–] [email protected] 77 points 1 year ago (5 children)

The missing part is that the user with a 4090 complaining had a CPU from 2017 🥴

[–] [email protected] 45 points 1 year ago

What’s a CPU bottleneck? I have the magic gpu

[–] [email protected] 28 points 1 year ago (5 children)

Yeah, I'm not buying that either. I'm on a 2014 i7 and a 3060 playing on ultra. My sole issue was not running on an SSD which I resolved yesterday. That kid is clearly playing on a potato and lying.

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[–] [email protected] 15 points 1 year ago

Considering that this thing runs great on a Series S (which is CPU-heavy, but with a weak graphics card) that makes so much more sense.

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[–] [email protected] 41 points 1 year ago (9 children)

https://www.youtube.com/watch?v=uCGD9dT12C0

Get a new game engine, Todd. Bethesda owns id Software. id Tech is right where.

[–] [email protected] 12 points 1 year ago (9 children)

Exactly this. It was only two generations ago when idTech was an open world engine, id can and have made it to do whatever they want and to suggest that despite Bethesda money (let alone MICROSOFT money) id couldn't make a better engine with similar development workflows as Creation is just dishonest to suggest.

[–] [email protected] 9 points 1 year ago

It's a shame idTech is no longer released publicly. It would've been amazing to see what people could do with the beast of an engine that powered DOOM Eternal, especially modders.

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[–] [email protected] 35 points 1 year ago (1 children)

Do you guys not have better PCs?

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[–] [email protected] 34 points 1 year ago

I don't know what your problem is, guys. When Skyrim was released, NVIDIA had GT 5xx series. Skyrim barely run at 40 FPS on Ultra on 1080p on a GT 560. Today, according to Gamers Nexus, Starfield runs at 60 FPS average on GTX 4060.

So, Starfield is better optimised than Skyrim was. Go buy a new GPU.

[–] [email protected] 34 points 1 year ago (2 children)

I have a 3080 ti, and a 12700k, and 32 gigs of ddr5, and a 2 terabyte ssd. It runs great for me. I don’t understand the problem. /s

[–] [email protected] 9 points 1 year ago (13 children)

So, this system runs it fine? Good to know. I was worried that my computer would not be able to run it smoothly, but now no worries at all.

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[–] [email protected] 33 points 1 year ago

Yeah, we optimized. We didn't do it well, but it happened!

[–] [email protected] 24 points 1 year ago

I'm a game developer and I'm ashamed by this.

When chip production will halt because of the climate, you will see programmers optimizing their code again.

Jeez I hope this economy crashes.

[–] [email protected] 22 points 1 year ago* (last edited 1 year ago) (11 children)

people really need to put the nostalgia googles down...back in the days nobody played Crysis with full details and a steady framerate.

You were in 1024x768 and turned everything down just to play the game with barely 30fps and you know what, it was still dope as fuck. So yeah guys get used to lower your settings or to upgrade your rig and if you don't want to do that get a xbox

[–] [email protected] 49 points 1 year ago (12 children)

Crysis was built by a company specialising in building a high fidelity engine. It was, by all accounts, meant primarily as a tech demo. This is absolutely not the case with Starfield - first, the game doesn't look nearly good enough for that compared to Crysis, and second it's built on an engine that simply can't do a lot of the advanced stuff.

The game could be playable on max settings on many modern computers if it was optimised properly. It isn't.

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[–] [email protected] 9 points 1 year ago (3 children)

complains about others wearing nostalgia goggles

calls Cysis dope

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[–] [email protected] 21 points 1 year ago (3 children)

Honestly, what do you expect someone to say when asked a question like that? There's no answer there.

[–] [email protected] 18 points 1 year ago

“we have worked a lot on PC performance. wanted to reach performance parity with consoles for release on similar hardware and we achieved that, However, our teams will continue working on improvements and integrating technologies like fsr and dlss in the future. “

[–] [email protected] 17 points 1 year ago (1 children)

Umm.. honesty. Games used to run on the bleeding edge of performance. Not Bethesda games but just games in general. Now the release half broken blatant cash grabs and think no ones gonna call them out for it.

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[–] [email protected] 9 points 1 year ago* (last edited 1 year ago) (1 children)

Seriously? Just say that we're always trying to optimize our games and we'll continue working on it. It's such an easy question to tackle. I refuse to believe you can't see that. People just think Bethesda is above criticism for some inane reason.

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[–] [email protected] 20 points 1 year ago

"We optimized it for the very high end of computers. The issue is your wallet."Kek mf'ing w

[–] [email protected] 19 points 1 year ago (3 children)

With my experiences playing the game with an unsupported GPU and getting a solid 60 fps still as long as no NPCs are in the vicinity, I don't think it's the GPU side of things that needs optimization. It's whatever uses the CPU.

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[–] [email protected] 15 points 1 year ago

Their idea of optimization in console was to cap the frame rate to 30, even on the Series X. So you can wonder what that means for PC

[–] [email protected] 15 points 1 year ago (4 children)

First game to just have constant crashes on my seven year old RX480, which is great since otherwise the game runs completely fine. Support doesn't seem to want my crash reports either, I guess in Todds world, I should just throw the thing in the trash for a game that does literally nothing special in the tech department.

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[–] [email protected] 14 points 1 year ago

Since negative opinions travel fast, I'm just gonna say my GPU is actually below the minimum requirements, though admittedly I upgraded CPU last year. The game's minimum is a GTX 1070 TI, I just have a regular GTX 1070.

In my case, it's doing a LOT of dynamic resolution and object blurring nonsense to get the game to run smoothly, but it does run smoothly. I get to see the character faces during conversations, I can see what I'm doing, there's no hitching, etc. New Atlantis looks ugly, but that might change if I get a new GPU.

[–] [email protected] 13 points 1 year ago (3 children)

If there’s an Xbox One version, then there’s really no excuse for it not to load on a PC with similar or better cpu/memory/graphics specs.

[–] [email protected] 24 points 1 year ago (2 children)
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[–] [email protected] 13 points 1 year ago* (last edited 1 year ago)

It's perfectly optimized. I'm getting a rock solid 30fps. /s

Seriously though, I think it's fine. Especially indoors and in space, it performs well and looks incredible. New Atlantis is kinda ugly and janky though.

[–] [email protected] 12 points 1 year ago

Damn, glad I didn't buy it on day 1. Got baldurs gate instead and am enjoying that

[–] [email protected] 11 points 1 year ago

lol, no they didn't. They didn't even test adequately, more than a few GPUs that meet the requirements didn't work when early access launched.

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