this post was submitted on 15 Oct 2023
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[–] [email protected] 24 points 1 year ago

"How did you get in?"

Nevermind that! I've slain the mudcrab as requested. Gold, please.

[–] [email protected] 18 points 1 year ago (1 children)

First time seeing Limmy on Lemmy.

[–] [email protected] 7 points 1 year ago* (last edited 1 year ago)

Your feather would be prad.

[–] [email protected] 12 points 1 year ago

"I thank you, Hero! Let me just say that I find it peculiar that you carried out my request under such an odd time of the day!"

[–] [email protected] 7 points 1 year ago
[–] [email protected] 7 points 1 year ago (1 children)

It's also not very common to see theft in an RPG. There are more games where you can just ransack everything not nailed down without consequence than there are where you have to be sneaky and steal without being caught or else you get into a fight/have a fine to pay.

[–] [email protected] 3 points 1 year ago* (last edited 1 year ago) (1 children)

Baldur's Gate, including the older ones, did this reasonably. The Witcher did this reasonably. I don't play a lot of RPGs so maybe I have too small of a sample size.

Or are you referring to things like Zelda where you go into people's houses and smash the pottery...

Ironically, Zelda has nighttime NPC dialog options, so I guess you win/lose with that example.

[–] [email protected] 2 points 1 year ago

The ones that have good theft systems are popular, but they are still not as common as those that don't. There are so many JRPGs and RPG-lite games that simply don't go into a lot of depth in the immersion aspects.

[–] [email protected] 5 points 1 year ago

"Now for the payment..."

[–] [email protected] 1 points 1 year ago (1 children)

Skyrim/Witcher 3 still has no mod for that?

[–] [email protected] 6 points 1 year ago (1 children)

Sleeping Expanded by jayserpa. Modders addressed this 2 years ago

[–] [email protected] 2 points 1 year ago

Sounds like a rimworld mod