Hardly any mention of this from Apple or their associated media, despite the fact that an AAA game launching a Mac port on day 1 is virtually unheard-of in 2023.
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outside of Apple arcade, I don't think Apple cares one iota about gaming. As evidenced by your observation. It's a huge market to miss, but they don't really seem to care. All they keep doing is adding old mobile remakes of games everyone has played before to their Arcade subscription nobody would ever pay for if it wasn't bundled into Apple one..
They made a big deal about the latest Resident Evil and Death Stranding both coming to Mac at WWDC last year and this year
Announce to what gaming audience?
Except it’s not available on Mac on day one. Larian hasn’t even announced when it will be aside from “at a later date.”
Update: Apparently, the Steam Discussions page has a post that lists it as September 5.
Because it only launches today on PC to not compete with starfield. Other platforms are the original release date
Unless it’s shipped to the App Store and not just Steam, they wouldn’t market it anyway. I don’t believe they publicise third-party marketplaces / appstores (which Steam arguable is).
What it runs on mac? What the fuck I'm never going to work again.
I just love everything about this whole thing.
I love the game itself, what an incredible feat.
I love how almost naively passionate and nerdy the folks at Larian are.
I love how aside from a few AAA game developers trying to tell everyone that this masterpiece shouldn't set the new standard for RPGs (LOL) Everyone else just seems so happy these maniacs have actually pulled it off.
I love the freedom this game offers. So many permutations, over 170 hrs of cinematics, most of which the average player will never see. All so that the world can feel almost as limitless as the tabletop D&D. There were no shortcuts to this goal. I'm sure the tech is great, but fundamentally, this wasn't about clever technology, which can only do so much. It was about the herculean effort of 400+ people making content for over 6 years in some of the most indulgent over-engineering I've ever seen in a AAA title.
They could have rolled out the EA Act I a few years ago and it still would have been better than most RPGs out there. Instead, we get an Act I with 33% more content and 2 entirely new acts.
Got two kids under 4 and a demanding job so no idea when I'll get to play even. But I'm just so happy something like this has happened in this shitty, cynical industry.
Only 10 more hours until it is downloaded 😍
Edit: welp, it's already done lol. See you in a couple of weeks boiiiiss
One for me! I'm averaging 25-30Mbps. Took the day off of work for this lol
Try doing a half day next time. That way it's downloading while you're at work and you still get to play for hours
Took the day off of work for this lol
Bold strategy Cotton, let's see if it pays off for 'em.
For the first time in years I lost track of time while playing a game. It was 6:15 in the morning when I thought about actually getting some sleep. Kids woke up shortly after that ¯\_(ツ)_/¯
Seriously. The changes from beta have all been incredible (beyond the obvious [character options, et al], the cutscenes are slightly "reshot", gfx overhaul, voiceover content, etc.) and while I knew key points of the storyline, their delivery or even triggers were fresh to discover. I'm so damn excited to play this full release, I'm doing everything I can just not to run solo instead of getting the gang together for multi sessions. 😅🤘🏼
Good review by Mortismal Gaming:
https://youtube.com/watch?v=8h64EYMoLF8&feature=share9
This guy specialises in reviewing CRPGs and his reviews are really good. Often he reviews games after 100% completing them
Instant buy. I would buy it due to them making divinity original sin 2 with zero idea about this game. So fucking excited to play it.
Unfortunately, I really really really want to play this with a friend of mine so I gotta find until he has a good slot.
Multiple profiles friend. One for your single play, one for your multiplayer.
Hasn't this been in early access for three years? There's plenty of material out there if you're just interested in the gameplay.
Sure the gameplay is well tested (it has a overwhelmingly positive on Steam already from Early Access), but it's a huge game, and everything beyond Act 1 is brand new, plus many things in Act 1 have been changed (ex. one origin character was rescripted and recorded).
So while the gameplay and the implementation of the 5e ruleset is well known, the rest of the story and the journey is still mostly new, and that's a huge part of what will make people enjoy the game or not.
Just my few cents on why it's still important to see how it reviews. Mortismal Gaming is already reporting that there are some crashes, bugs in the release version, especially in the later acts (even if that is normal for a game of this scope, it's good to know).
I have no idea what this is but after looking around I bought it. it looks amazing
If you never played the original Baldurs Gate games or the devs original Divinity Original Sin games then you are in for an absolute treat.
This game is basically Dungeons and Dragons with so many ways to play and have fun.
Imagine if you will a half demon and a Dragonborn walk into a bar. The Dragonborn is a bard and the half demon is what is called a Tiefling. The two are best friends ready to take on the world. They meet a dark elf who is a powerful druid that can turn into a spider and a dwarf who is also warlock. The four of them find themselves surrounded by bandits but fret not the Dragonborn sings his tunes to make the Tiefling stronger. The drwarf helps freeze them in place and the druid spins her spindly legs to eat the bandits.
Together they will save the world. Well if your brain imagines all that in your own way then welcome to Baldurs Gate 3.
How does it play on Steam Deck?
You have to use proton experimental to get it to boot, but I've been getting a pretty solid 30fps with decent visuals
The early access well for me. Pretty stable graphically. I used the track pad mostly with a few keybound shortcuts
Have yet to try but I've read you need to turn on proton experimental for it to work. I've seen that people are getting roughly 30fps with medium settings and FRS. Also, the final release has gamepad support.
I'm probably going to give it a try later tonight and can update then if you're still interested.
I had the early access on Stadia 😭 will have to wait for the delayed Xbox launch now.
Hey at least you got all the money back
Indeed. They even refunded my Ubisoft+ sub costs which surprised the hell out of me. I got two controllers free from various deals as well, they are decent Bluetooth controllers now. I think I paid for a handful of months of pro that I didn't get back, but everything else was refunded.
I sadly have to wait for my partner to install her copy first as this is her only free day, and our Canadian internet is shit. I probably won't get to play until tomorrow evening. Hope everyone enjoys launch day
If you are using steam, you can just copy all the files from your device to hers. Then let steam validate the files and you are off to the races. My spouse and I do this all the time to save of bandwidth and time.
Damn that's a good idea. I haven't installed yet, but will have her copy over to me when it's done in 4 hours lol
FYI, Steam has a new feature where you can install games over local network for friends if both enable it.
Might be handy in this case.
Anyone comment on the general writing style? I didn't gel with the Divinity games. Loved the gameplay systems but found that the tone of the writing stopped me from getting sucked into the world unlike the original BG games.
RPGs aren't my style generally so I can't really put my finger on anything specific with storytelling but I can at least say , for someone that (unfortunately) finds it difficult to get into stories, I found bg3 much more intriguing and easier to get sucked into then divinity 2.
I'm also currently playing on a build from 2 years ago and seeing all the updates since then, I'm really exited to pick it up today and see how it's improved.
Aside from the writing style, it's much more cinematic than the div games. I'm finding it a lot easier to get sucked into the story
Cries in PS5
The month-long wait for the PS5 release is going to be torture.
Could be worse.
Glances over at the Xbox
I went ahead and bought it for the Steam Deck. Might buy it again for the PS5 next month if I really like it.
I've never played any BG nor DnD. I do know vaguely some basics about DnD. I got the game to play with a friend. How difficult is it going to be for me to get used to? Should I read up on anything beforehand? I play mostly single player RPGs like fallout, mass effect, and occasional turned based stuff like FF, isometric stuff.
You may want to read up on basic terms for D&D. Thus game relies heavily on that jargon to describe game mechanics.
For example AC is Armor Class and the value defines how difficult you are to hit. Not to be confused with Air Conditioning or Assasins Creed.
As with D&D there are no set-in-stone archetypes. A fighter can focus on throwing rocks to be ranged or a sorcerer can do their damndest to be a melee player. Classes and races do have innate traits that lend themselves better to other roles and synergies.
Air Conditioning or Assasins Creed.
Lmao.
Ok seems simple enough. I'm familiar with class based RPGs. I'll probably check out some getting started videos before diving in. Thanks a lot!
How is it if I want to try and keep my party minimal? It looks fun but I know I didn't like having a lot of characters in dungeon siege