this post was submitted on 13 May 2024
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[–] [email protected] 164 points 5 months ago* (last edited 5 months ago) (8 children)

My "nExT gEn" update experience:

  1. Get baited to re-play Fallout 4 through the new TV show + Next Gen update
  2. Be disappointed since the graphics aged like milk + Official HD texture DLC sucks
  3. Be disappointed since the update broke nearly all mod support
  4. Roll back to the release before the Next Gen update + Uninstall the Official HD texture DLC
  5. Install 205 mods, and happily play with nearly everything in 4K

FYI, most mods I installed are from:

[–] [email protected] 45 points 5 months ago (8 children)
  1. Be disappointed since the graphics aged like milk

That's kinda spoiled, lol

[–] [email protected] 42 points 5 months ago (3 children)

People have complained about FO4’s graphics since release. I always thought it was a good looking game. Coming back after the next-gen update I still think it looks good.

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[–] [email protected] 125 points 5 months ago (2 children)
[–] [email protected] 13 points 5 months ago (1 children)

Console skyrim mod enjoyers are weeping having to re-download 75 mods because Todd liked the word Creations more.

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[–] [email protected] 108 points 5 months ago

The updates will continue until morale improves.

[–] [email protected] 103 points 5 months ago (3 children)

Reason #150 on why Fallout New Vegas is the best Fallout:

Bethesda despises it so much that it'll never get an update, remaster, or get repacked into an anniversary edition.

No Todds, No Masters

[–] [email protected] 13 points 5 months ago (4 children)

Given that it was made by a different company, doing anything with it may actually be legally complicated.

[–] [email protected] 10 points 5 months ago* (last edited 5 months ago)

Yet Bethesda are/were the publishers when it released and Beth owned the fallout IP then and continues to own the IP.

[–] [email protected] 10 points 5 months ago (2 children)

Isn't Obsidian also owned by Microsoft? Pretty sure it's just a matter of Satya Nadella giving the greenlight

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[–] [email protected] 80 points 5 months ago (1 children)

This is starting to feel like their way of blocking Fallout London from releasing indefinitely.

[–] [email protected] 31 points 5 months ago (6 children)

bethesda has historically hated mods and the people who make them. its why their games have such a small modding scene

[–] [email protected] 36 points 5 months ago* (last edited 5 months ago) (8 children)

Well the updates to Skyrim, Fallout and lack of modding tools for Starfield seems to indicate that it is now a reality. I seriously cannot fathom why they would sabotage themselves like that. It's absolutely obvious since at least Oblivion that mods are lifeline and reason for success of Bethesda rpg games yet here we are.

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[–] [email protected] 30 points 5 months ago

They've certainly gotten more hostile to mods since the M$ acquisition. At least mods that don't want to play ball with the creation club nonsense.

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[–] [email protected] 80 points 5 months ago (6 children)

They actually made the load time worse with their update. Not by a little, by a fucking tonne. Going from any interior to outside now takes like a full minute and 30 seconds, its ridiculous.

[–] [email protected] 35 points 5 months ago* (last edited 5 months ago) (2 children)

It took that time before the update for me as well. 1-2 minutes for every loading screen. There was a mod for that (before the next-gen update) that you could not load via nexus, bc the setup was a little more conplex, but it worked really well (see https://www.nexusmods.com/fallout4/mods/10283 )

The method of this mod was to speed up the fps only while in the loading screen to 300-350 bc the loading times were somehow tied to the fps. Well done Bethesda.

[–] [email protected] 10 points 5 months ago

Console "tweaks"

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[–] [email protected] 14 points 5 months ago (1 children)

Alt-tab until you hear the music stop and it will load quicker.

[–] [email protected] 24 points 5 months ago (3 children)

That is the hackiest workaround I've ever heard lol but I will give it a shot, thanks.

[–] [email protected] 10 points 5 months ago

Downside is you have to keep the seriously lacking, buggy-ass radio on.

[–] [email protected] 10 points 5 months ago

Xcom2 had a nice "feature" where if you hit capslock right when the mission starts to load it paused all animations and actually loaded the damn mission far quicker than normal

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[–] [email protected] 10 points 5 months ago (1 children)

Hah, those are the load times I used to get on my Xbox One with its dinky HDD. At the very least, The Midnight Ride has been updated to post next-gen, and I now get really small loading times (<5 sec) on my SSD. The game feels less rough around the edges, too. Only took 3 hours to set up :,)

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[–] [email protected] 8 points 5 months ago

That's the classic Bethesda experience.

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[–] [email protected] 55 points 5 months ago (2 children)

let me guess, they still did not learn to add a beta branch for the old version after all the shit with skyrim mods and anniversary edition

[–] [email protected] 29 points 5 months ago

I am so glad that Irongate is being much smarter with Valheim. You can opt into the beta and also choose older versions of the game to downgrade to, all within Steam. Very helpful for an early-access game with tons of mods and sporadic updates.

[–] [email protected] 13 points 5 months ago (2 children)

I actually downgraded from Skyrim SE to oldrim in November. I started playing modded after a hiatus after the first big update whatever that was

Everything a little harder to deal with but at least I don’t have to worry about it updating

Rip in peace my mod list: from whenever I started to December

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[–] [email protected] 48 points 5 months ago (3 children)

Yeah I know, the show came out and everyone is hyped because of that. But maybe put those resources into fixing shit in Starfield?

[–] [email protected] 20 points 5 months ago (1 children)

Starfield was so forgettable even Bethesda already forgot about it.

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[–] [email protected] 13 points 5 months ago (3 children)

Starfield can't be fixed. The game's issues are rooted in its core - procedurally generated maps, zero-consequence writing, forgettable gunplay. They could fix stuff like base building, giving it an actual purpose, for example. But in order to make exploration and role playing interesting/fun they'd have to effective make a whole new game.

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[–] [email protected] 9 points 5 months ago

Don't you know Bethesda? They won't even fix bugs that are thoroughly documented by the community and take 5 minutes to fix. They're not going to fix a game that is missing entire features.

[–] [email protected] 39 points 5 months ago (1 children)

Leave Bethsoft alone guys. They're all out of fun game ideas and need something to do.

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[–] [email protected] 30 points 5 months ago* (last edited 5 months ago) (3 children)

Todd Howard: we hear you fans, we are currently working on updates for Morrowind, Starfield and Elder Scrolls Online which will break add-on/mod support and ruin the frame rate for those games instead of just FO4!

[–] [email protected] 9 points 5 months ago

Elder Scrolls Online isn't a Bethesda (BGS) game.

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[–] [email protected] 27 points 5 months ago (1 children)

Shouldn't they just beg Bethesda to incorporate the script extenders directly into the new releases or the script extender devs to update?

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[–] [email protected] 17 points 5 months ago* (last edited 5 months ago) (3 children)

Still haven't updated to the new update. You just have to swap an app manifest file, takes 5 seconds.

I'm not sure why people with modded setups updated, I guess they had yet to learn that lesson.

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[–] [email protected] 17 points 5 months ago (1 children)

I play vanilla. As long as the updates stop my constant crashes on Linux, update away.

[–] [email protected] 24 points 5 months ago

I play vanilla

constant crashes

Yeah that sounds right.

[–] [email protected] 14 points 5 months ago (2 children)

So, they're giving it the Skyrim treatment. I think it's received about 10 version updates since AE launched like 2 years ago. I ended up downloading a modlist that was 1.5.97 (the original version of Skyrim SE) and ended up sticking with it since it's future proofed.

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[–] [email protected] 12 points 5 months ago

The most thriving mod communities are ones for games that have essentially been abandoned by their publisher. Bethesda is infamous for trying to integrate with its modding scene and personally I don’t care for it.

[–] [email protected] 10 points 5 months ago* (last edited 5 months ago)

Bethesda, EA, Ubisoft, Activision Blizzard. All companies I no longer spend my money on.

[–] [email protected] 7 points 5 months ago (2 children)

I mean, I get it, I do, I love modding... But can't they just not upgrade or even downpatch?

[–] [email protected] 24 points 5 months ago (10 children)

It’s not that they can’t, it’s that people are getting blindsided by updates to a game which supposedly hasn’t received updates for over half a decade, and downgrading on Steam is a surprisingly huge PITA. The Midnight Ride recommends patching, fwiw.

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[–] [email protected] 17 points 5 months ago (2 children)

They can. The issue is it'd eventually split the community. Mods that no longer have support will be lost, and the ones that do will either decide it isn't worth updating each time or have to put up two versions. It also creates needless new work for people, especially the F4SE devs.

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