EdTheLegendary

joined 1 year ago
MODERATOR OF
[–] [email protected] 1 points 1 year ago

I really, really enjoyed that article. Thank you for sharing it.

[–] [email protected] 1 points 1 year ago

Cool, I'll have to check that out.

[–] [email protected] 1 points 1 year ago

Thanks! I appreciate your kind words.

[–] [email protected] 1 points 1 year ago

You are right, my mistake.

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submitted 1 year ago* (last edited 1 year ago) by [email protected] to c/[email protected]
 
 
44
Oh, SQL... (programming.dev)
 
 
[–] [email protected] 2 points 1 year ago

XD, that's hilarious.

[–] [email protected] 16 points 1 year ago

I think that a lot of stuff will likely go over people's heads, but this show is so packed with hilarious moments that I think it is timeless.

[–] [email protected] 0 points 1 year ago (2 children)

I can mod c/rust. I'm not crazy experienced, but Rust is my favorite language and I'd love to help support the Rust community here.

[–] [email protected] 11 points 1 year ago

I am staying, never to return to reddit.

[–] [email protected] 4 points 1 year ago

I love BOTW because it was the first of its kind I came in contact with. TOTK feels like they came in and shored up every little snag I felt in BOTW. TOTK also now makes me feel like every cubic inch of Hyrule is full of story, detail, and life. TOTK feels like a lived-in world, with far more NPCs present to make it feel more like a living world and less like a post-apocalyptic deadland full of tiny settlements that Link has to grind through.

[–] [email protected] 1 points 1 year ago

My favorites are The Legend of Zelda: A Link to the Past and Yoshi's Island. I also like the classic Mario games.

[–] [email protected] 1 points 1 year ago

Nice! Is that mother of millions in the pot with a face?

[–] [email protected] 6 points 1 year ago (1 children)

Human rib bones can completely grow back if the tissue sheathing them (principally the perichondrium and periosteum) is left intact enough.

 

I've been finding it difficult to find good tutorials on different topics within Rust, so I've had to learn what to do the hard way. I don't want this hard-won knowledge to got waste, so I am considering making tutorials based on my experience. If you guys have any requests for a specific tutorial, let me know. I would also like to mention that this would be an in-my-free-time venture, so I'll do my best, but I still have life stuff to which I need to attend. Thanks in advance.

 
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