Veraxus

joined 1 year ago
[–] [email protected] 5 points 8 months ago* (last edited 8 months ago)

Helping with complex Terminal commands/shell scripts is basically my #1 practical use-case for AI right now... especially if you use tools like JQ a lot. Saving keystrokes is a lifestyle, after all.

I am also a really big fan of Warp, and was even before they added the AI feature (the editor-style functionality is wonderful). For the record, the AI isn't always running in Warp, to use it you start a prompt with hash (#) and then ask for what you want and it presents options.

[–] [email protected] 2 points 8 months ago* (last edited 8 months ago)

It does not make a meaningful difference at all. Get the keyboard you like best. Personally, I'm a fan of the Logitech G915 (Windows layout) for Windows, Mac, and Linux.

[–] [email protected] 4 points 8 months ago

Hi-Fi Rush

Pure joy and happiness from start to finish.

[–] [email protected] 21 points 8 months ago* (last edited 8 months ago) (1 children)

Yes, please!

PSVR2 is a great headset, and I would love to free it from the shackles of PS5 exclusivity. If they officially supported PC, it would easily be the best PCVR headset you can get right now.

[–] [email protected] 2 points 9 months ago

And that. The list of "nopes" is so long I missed the most obvious one!

[–] [email protected] 29 points 9 months ago (2 children)

Always online, live service, Denuvo, and characters that are not remotely faithful to their source material abilities...?

Hard pass four times over.

[–] [email protected] 7 points 9 months ago (7 children)

Not if I’m not using any Google products. There are now excellent (even superior) alternatives to everything Google offers save YouTube.

[–] [email protected] 1 points 10 months ago* (last edited 10 months ago) (1 children)

That's the weird thing about this, nobody would ever NEED to own all the vehicles at once... not even the biggest Org. The game just doesn't work like that.

You'd need all the vehicles in Star Citizen like you'd need all the vehicles on earth. You just buy or rent what you need when you need it.

[–] [email protected] 2 points 10 months ago

It's an MMO, so...

[–] [email protected] 1 points 10 months ago

Exacerbated by equally poor quality control.

[–] [email protected] 30 points 10 months ago (2 children)

Maybe we'll get lucky and Gaben will leave ownership of the company collectively to it's employees.

[–] [email protected] 5 points 10 months ago* (last edited 10 months ago)

As an Early Access, it has a LOT of jank; but it's unlike anything else that has ever existed. It really is a no-compromises, persistent, open, seamless sci-fi universe. It gets massive updates every 3 months, and those updates have been getting gradually bigger and more meaningful over the last 2 years. We've seen huge amounts of progress, so the developers are actually delivering. And regardless of how you feel about their business model as an outsider, it's successfully ensuring that progress can continue in perpetuity, which is exactly what all of us regular players want.

I skipped the original Kickstarter because even the smaller scope of that pitch seemed impossible on the budget they were asking. Then I watched the project for years as it seemed like it was falling apart. I didn't actually buy in until they showed off planet tech, and it was obvious that (1) they had finally gotten their development problems fixed and (2) their business model was capable of funding the project indefinitely (no matter how long it took to realize the vision). As of now, I have well over 1,000 hours in the game... probably more than anything else I've ever played.

7
submitted 1 year ago* (last edited 1 year ago) by [email protected] to c/[email protected]
 

A demo recently dropped on Steam for Robocop: Rogue City. I only just heard about this early in the week, and promptly forgot about it, expecting more trashy, low-quality licensed cruft.

But the demo dropped last night in advance of Steam Next Fest, so I gave it a try.

I am BLOWN AWAY. Like, dumbfounded. It's like Soldier of Fortune and Fear had a baby and Deus Ex was the nanny. And on top of that, it is painstakingly faithful to the Verhoeven film and it's sequel... from the music to the fact that they actually got Peter Weller to reprise his role as Murphy/Robocop. It is a love letter to Verhoeven's RoboCop.

This game just came out of nowhere and blew my mind. I can't believe more people aren't talking about it. The demo is on Steam right now... and it's a pretty big, meaty demo, too. I know there's a lot of really good stuff out there right now, but take some time out to try the demo.

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