bazsalanszky

joined 1 year ago
MODERATOR OF
[–] [email protected] 8 points 1 month ago (1 children)

I've also experienced it for a long time now. I'm not exactly sure what causes this, but I'll try to look into it again.

[–] [email protected] 2 points 2 months ago (1 children)

Perhaps it's issue #281?

It's fixed in the nightly builds. If it's a different problem, I think we need to open a separate ticket for it.

[–] [email protected] 16 points 2 months ago (1 children)

Yes, it is fixed in the nightly builds and will be included in the next release.

[–] [email protected] 4 points 2 months ago (1 children)

I had to rebuild this version with Java 17 instead of Java 11. Now it seems the build was successful, so it will be available on F-Droid soon 🥳

[–] [email protected] 1 points 2 months ago (1 children)

I'm glad you were able to fix this issue. I'm not sure what could have caused it, and I couldn't reproduce it. Perhaps some setting caused it?

[–] [email protected] 13 points 2 months ago (3 children)

I've created a new release (v0.2.1) to fix the issues in the F-Droid building process(functionally, it's the same as v0.2.0). Hopefully, this means the latest version will soon be available on F-Droid.

[–] [email protected] 7 points 2 months ago (2 children)

Did you manually re-login, or did Eternity tell you to do so? Just curious if I've missed anything 😅

[–] [email protected] 17 points 2 months ago (5 children)

It will take some time, unfortunately. The build has failed for some reason. I've observed this in my pipeline as well. I am still investigating the issue.

[–] [email protected] 13 points 3 months ago

I think this issue is fixed in this release.

[–] [email protected] 13 points 3 months ago

Yes, it's going to be updated very soon

[–] [email protected] 8 points 3 months ago

Yes, I've released it as beta so that Google Play users can also try the new changes before the release. These builds are similar to the nightly, but I have to build them manually so they are updated less frequently.

[–] [email protected] 4 points 3 months ago* (last edited 3 months ago) (1 children)

I'm not sure what causes this issue. Does this happen when you click on a post, or does it happen when you are browsing for posts?

Also, what can you see on the web UI for these posts?

 

cross-posted from: https://lemmy.toldi.eu/post/984660

Another day, another model.

Just one day after Meta released their new frontier models, Mistral AI surprised us with a new model, Mistral Large 2.

It's quite a big one with 123B parameters, so I'm not sure if I would be able to run it at all. However, based on their numbers, it seems to come close to GPT-4o. They claim to be on par with GPT-4o, Claude 3 Opus, and the fresh Llama 3 405B regarding coding related tasks.

benchmarks

It's multilingual, and from what they said in their blog post, it was trained on a large coding data set as well covering 80+ programming languages. They also claim that it is "trained to acknowledge when it cannot find solutions or does not have sufficient information to provide a confident answer"

On the licensing side, it's free for research and non-commercial applications, but you have to pay them for commercial use.

 

Another day, another model.

Just one day after Meta released their new frontier models, Mistral AI surprised us with a new model, Mistral Large 2.

It's quite a big one with 123B parameters, so I'm not sure if I would be able to run it at all. However, based on their numbers, it seems to come close to GPT-4o. They claim to be on par with GPT-4o, Claude 3 Opus, and the fresh Llama 3 405B regarding coding related tasks.

benchmarks

It's multilingual, and from what they said in their blog post, it was trained on a large coding data set as well covering 80+ programming languages. They also claim that it is "trained to acknowledge when it cannot find solutions or does not have sufficient information to provide a confident answer"

On the licensing side, it's free for research and non-commercial applications, but you have to pay them for commercial use.

 

Meta has released llama 3.1. It seems to be a significant improvement to an already quite good model. It is now multilingual, has a 128k context window, has some sort of tool chaining support and, overall, performs better on benchmarks than its predecessor.

With this new version, they also released their 405B parameter version, along with the updated 70B and 8B versions.

I've been using the 3.0 version and was already satisfied, so I'm excited to try this.

272
submitted 1 year ago* (last edited 1 year ago) by [email protected] to c/[email protected]
 

Hello everyone!

I have some good news! Eternity has finally been added to the main F-Droid repo. I've managed to get reproducible builds working, so this version is the same as the one on Codeberg (but verified by F-droid).

254
submitted 1 year ago* (last edited 1 year ago) by [email protected] to c/[email protected]
 

Hello everyone!

It's been some time since our last update. As the version number indicates, this is primarily a bugfix update; hence, it doesn’t bring the "big new feature" I had hoped to introduce. The most important change here is that this version of Eternity will be compatible with the upcoming Lemmy version 0.19.

It's worth noting that upon upgrading to this version, you may need to log out and then log back into your account, based on my experience.

For the next release, I want to address more of the common issues found in our bug tracker. So, there may be another minor update shortly, but I can't make any promises at the moment. I've also made some progress with multi-community support and I plan to introduce modding tools as well.

In the meantime, thank you so much for your continued support.

 

Hello everyone!

First and foremost, a heartfelt thank you to everyone who poured their time, talent, and effort into creating icons for Eternity. The creativity and dedication displayed by our community are truly overwhelming. I'm sincerely grateful to each and every one of you.

I'd also like to apologize for the delay in putting up this voting thread. Life has been especially busy lately, and I appreciate everyone's understanding and patience during these times.

Voting Rules:

  1. Only upvotes count as a vote. To keep things fair and positive, please refrain from downvoting.

  2. The thread will be open for voting for a week unless we see a clear winner before then.

To cast your vote, simply upvote the comment containing your favorite icon design. And once again, I kindly ask that you avoid downvoting any submissions.

In light of the upcoming changes in Lemmy 0.19, I am planning a minor release that could feature the winning icon.

Thank you all for your continuous support and contributions to Eternity. Let's vote and select the icon that will represent our app!

 

Hello everyone!

I've finally released Eternity on the google play store. Note that this is not compatible with the existing releases as this build has a different signature.

Thanks for your support and looking forward to your feedback!

146
submitted 1 year ago* (last edited 1 year ago) by [email protected] to c/[email protected]
 

Hello everyone!

I've just released Eternity v0.1.1. This is meant as a small patch to fix issues and improve stability. For the complete changelog, please visit the release notes.

Thank you for your continued support and feedback! If you have any questions or suggestions, please don't hesitate to leave a comment below.

Cheers! 🚀

78
submitted 1 year ago* (last edited 1 year ago) by [email protected] to c/[email protected]
 

Hello everyone!

You may have noticed that Eternity's icon could use a bit of a facelift (I just hacked it together to have something). Well, it's time for a change and I'd like to get all you talented folks involved!

So, I want to host a competition where you can submit your designs for a new app icon. Once we have all the submissions, we can vote as a community to pick our new icon!

Some details to keep in mind:

Deadline: I'll be accepting submissions until the 8th of September, 2023, 18:00 CET. I might extend this deadline if we have too few submissions.

Format: Submissions should be in SVG or PNG format, with a 1:1 aspect ratio.

Resolution: Please ensure your design is at least 512x512 pixels if you're going with PNG.

Monochrome Version (Optional): It'd be great to see a monochrome version of your design too (for Material You icons).

Design: Your design should be colorful, fun, and engaging. The original UFO spaceship could be a source of inspiration, or elements of the fediverse or Lemmy. Of course, if you've got another creative idea, go wild!

Once the submissions close, we'll have a public vote to pick the winner (similar to what we did with the app name).

Thanks in advance for participating.

Happy designing!

 

Hello everyone!

I've just released the first version of Eternity (after changing the name from Infinity for Lemmy). It's been long overdue, but I wanted to finish a few features before this update. This release includes various fixes and new features, such as:

  • Blocking users/communities

  • List blocked users/communities

  • Separate up/down votes (can be disabled in the settings)

  • Private messages

  • Content reporting

  • New themes (including a new default one!)

  • Fixed various crashes.

And a huge thank you to everyone who provided feedback, translated the app, or contributed in any form during the testing phases of this release. Your insights and suggestions were invaluable in making Eternity better for all users. I'll continue to gather feedback and make improvements in the coming updates, so please don't hesitate to reach out with any further thoughts or issues you might encounter. Your support and engagement mean the world to me! Happy browsing!

 

Hello everyone!

I'm excited to bring some news to our wonderful community today. After an engaging voting process on the voting thread, we as a community have decided to change the name from Infinity for Lemmy to Eternity. 🎉 I am grateful to everyone who participated and voiced their opinions. It was great to see so much involvement!

While [email protected] will be our new gathering space, I'd like to let you know that the original [email protected] won't be closing its doors immediately. This way, everyone has enough time to transition comfortably and get accustomed to our new home.

Lastly, remember, while names may change, our spirit and camaraderie remain eternal. I cherish our roots with "Infinity for Reddit" and am excited about the journey ahead in "Eternity". Let's collaborate, share, and continue building on this vibrant community.

Have fun and see you all in Eternity! 🚀🌌

777
Infinity for Lemmy (codeberg.org)
submitted 1 year ago* (last edited 1 year ago) by [email protected] to c/[email protected]
 

Hello everyone,

I'm not sure this is the right community for this, but I want to announce my new project: Infinity for Lemmy.

Basically, this is a fork of the Infinity for Reddit application, modified to get it to work with Lemmy.

But I must remind you to temper your expectations as this project is still in its infancy. It has some basic features already in place, but there’s a lot more to be accomplished.

What Infinity for Lemmy Can Currently Do:

•	Browse posts
•	Handle multiple accounts
•	Upvote and downvote posts

What Infinity for Lemmy Cannot Do (Yet):

•	Load comments
•	Handle subscriptions
•	Search for posts, users, or communities
•	Write posts or comments
•	Send private messages
•	And many more

So, while Infinity for Lemmy is in its current state not a feature-rich client, but it’s a promising start.

For those interested, here’s the link to my git repository: https://codeberg.org/Bazsalanszky/Infinity-For-Lemmy

I invite everyone to contribute in whatever capacity they can, whether it be through coding, reporting bugs, suggesting features, or even just providing feedback and insights. Let’s shape the future of Infinity for Lemmy together!

Screenshot 1

Screenshot 2

Screenshot 3

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