How exactly are they going to offload all that artisan cheddar?
ladel
I've been doing a bit of Fire Emblem Engage every evening, and it's really grown on me. The battles are challenging in a way that you really have to think about how you set everyone up at the start, consider most moves carefully, and respond when the enemy does something you don't expect. It all leads to a very satisfying result when you execute it well. I haven't played a FE game since Awakening, so I can't really compare it with more recent games and maybe I've forgotten what FE is like, but it does feel like a really well-balanced game in terms of the battle difficulty.
You're my butterfly
Slowly carrying on with Fire Emblem Engage. It's picking up a bit and it's pretty fun now. I'm playing on the easiest settings (no permadeath and unlimited use of the time crystal to rewind when you make mistakes). I'm slightly conflicted about that now, because I did enjoy the old challenge of getting through without anyone ever dying. In Engage I'm mainly using the time crystal when I make a button press when I don't mean it or immediately seeing a better placement for a unit, but every chapter or two I have a character die and I rewind to save them (where in the past I would have restarted the chapter). On one chapter, I didn't bother rewinding and just let someone die because I knew they'd come back. It is a huge (real) time saver, but it's a very different feel from older FE games. I know I could play with harder settings, but now the option is there, I'm not sure I have the patience and time to go back to the old way. Not sure what the point of this ramble was - still a fun game, and I'm definitely going to play through to the end.
So if it gets that far, I wonder if she gets retrialed with a proper statistician to provide comment and different experts, or she is just acquitted?
I felt like Scarlet/Violet were maybe the worst mainline pokemon games I've played. The performance issues and glitches can be annoying, but it's not a dealbreaker. It's more the overall feel of it. The gyms didn't have the same sense as older games, and the battling aspect didn't seem to have as much importance in the game.
Yeah, a few of the puzzles are really hard if you just don't see it. I think I was trying for half an hour on both those tricky ones before getting it or giving up.
I'm still really early on in Engage, so I can't really comment on it, but between battles I'm just watching the cutscenes and going through the dialogue, not doing any of the optional support conversations or even going back to the base to check the shops etc. so it's quite a fast pace. The story so far feels a bit meh, though - not very epic.
I thought I might try Three Houses after this and just skip/auto as much of the monastery stuff as I could, but if I actually have to do that stuff to recruit people, it's going to get annoying.
I have come across my favorite boss from Oracle of Ages
It's not the only returning boss - I'm not sure if there's a plot reason for it or they just felt like recycling
I gave up on FFVII because it stopped being fun. The Midgar parts were fun, but at a certain stage it just started feeling like a bunch of random events strung together with only a loose connection to the plot. I got up to doing the mandatory chocobo race.
I've been watching my son play some Echoes of Wisdom and got called upon to solve some dungeon puzzles he couldn't get past. The hardest ones were figuring out that you could place echoes far away by holding down the button (presumably that was in a tutorial, but I missed it). Then there was trying to get past a water flow that was pushing in the wrong direction.
spoiler
It didn't feel like the correct solution, but I did it my placing a shark and following it so that it took me to the other side.
spoiler
I knew I wanted to turn the water to ice, but didn't realise you could do it with the orb in the adjoining room.
For myself, I started playing Fire Emblem Engage. I could have chosen Three Houses, and its story looks more interesting, but I'm not that into social sim stuff and they say the Engage battles are better.
There's just enough time to rerelease the old f-zero games in between Mario Party releases; not quite enough to make a successor to GX.
This is a statement from North Korea, so I'm not sure they'd agree
The huge list of echoes that you have to scroll through in a single line looking for the right one is pretty annoying. It was same kind of problem when you wanted to attach something to an arrow in TotK.