Uplifting News
Welcome to /c/UpliftingNews, a dedicated space where optimism and positivity converge to bring you the most heartening and inspiring stories from around the world. We strive to curate and share content that lights up your day, invigorates your spirit, and inspires you to spread positivity in your own way. This is a sanctuary for those seeking a break from the incessant negativity often found in today's news cycle. From acts of everyday kindness to large-scale philanthropic efforts, from individual achievements to community triumphs, we bring you news that gives hope, fosters empathy, and strengthens the belief in humanity's capacity for good.
Here in /c/UpliftingNews, we uphold the values of respect, empathy, and inclusivity, fostering a supportive and vibrant community. We encourage you to share your positive news, comment, engage in uplifting conversations, and find solace in the goodness that exists around us. We are more than a news-sharing platform; we are a community built on the power of positivity and the collective desire for a more hopeful world. Remember, your small acts of kindness can be someone else's big ray of hope. Be part of the positivity revolution; share, uplift, inspire!
view the rest of the comments
I suppose it’s a bit of a unique case; my high school’s classrooms did not have doors, and we were located pretty close to wooded areas. Assuming there is an active shooter inside the building, running was deemed to be the safest choice if available.
I sometimes forget our architecture was a little nonstandard.
Shooters keep shooting for as long as they want unless they are forcibly stopped. Number of deaths are directly correlated with the duration of their attack. The sooner the attack is stopped, the fewer total deaths and injuries.
"Run, Hide, Fight" increases any individual's own survival rate, but paradoxically, "Fight, Hide, Run" increases the survival rate of the entire group, even though it greatly increases risks to the "fighters".
Try it with a paintball, airsoft, or squirt-gun wielding attacker and unarmed defenders. Tell the group that as soon as they know where the attacker is, charge him. If you don't know where he is, hide until you figure it out. If there is no place to hide, run away. Count up the "dead", and it will almost always be substantially lower when the group blitzes the attacker vs. when they try to avoid being killed by the attacker.
no... doors? how did that work
“Nonstandard” would be an euphemism