this post was submitted on 20 Feb 2024
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Yeah, that is my current approach, the code is open source, but assets needs to be bought (that's how for example Doom is "opensource"). There are many ways to do open source and I guess I need to find out what is best way for me.
Examples of different types of open source games: https://en.wikipedia.org/wiki/List_of_open-source_video_games