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This so much.
Shrines are not a good replacement for real dungeons. The "dungeons" we get are so minimal and the upgrades you get are so meh. At best you get mobility or more ways to cheese combat encounters. Gone are the days of unique equipment and things that fundamentally change how you interact with the world, metroidvania style.
I think the open world aspect of zelda is it's weakest link, it's just too big of a sacrifice. Korok seeds are not real content for anyone who isn't obsessed with the 'gotta collect them all' mindset, it's just a copy paste idea like what we've seen in gta and assassin's creed. There's no real reward for excessive open world exploration, you're constantly just trying to get from point A to point B with no reason to really delve into the landscape except for more koroks. Combat is a chore where you're just fighting to get equipment to fight more.
Don't get me wrong, there's a lot of things going for the newer games, especially the controls. It's just much less of what made the older titles great, and that's fine. I keep having nostalgia for link to the past and that's just not the kind of game this is.
Yes, you worded how I feel quite well. It's a shame and I, too, long for another A Link to the Past styled Zelda (hell, Link Between Worlds was fantastic, please give us more of that while waiting for the next 3d entry).
Don't get me wrong, I really did love BotW. I was floored when I first played it and truly appreciated the design concepts they were aiming for (especially since, as the name suggests, the wild is your main obstacle so it fits thematically). The open world tedium in that game didn't feel, well, quite as tedious for some reason (I wager because it was fresh at the time). The dungeons were weak and disappointing, but the novelty of the shrines helped offset that. However, it no longer feels novel, to me at least.
I have plenty of nieces and nephews that got turned onto Zelda starting with BotW, so it's all they've ever known. They absolutely love TotK and think it's the greatest game ever (I'm happy for them and I do enjoy seeing the whacky contraptions they make). The game sold like hot cakes and received near universal acclaim. So, that's why I am beginning to wonder if I'm just "too old" and no longer the target demographic. The lead designer did say they have no plans of ever going back to older Zelda formats, as they much prefer the current style of design and gameplay. If that's truly the case, I just need to retire my investiture into the franchise and move on.