this post was submitted on 17 May 2024
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Louis Rossmann
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Absolutely not. Experts in the field of anticheat are normally very skeptical of the efficacy of these methods, and in exchange the user has heavily compromised security.
There's nothing stopping a determined cheater from running the anticheat rootkit inside a hypervisor. Even if the cheater doesn't want to go through all that hassle, the latest stuff is cheating hardware. Mice that send legitimate-looking signals to the computer based on camera information for shooters, that kind of thing.
The only realistic methods to tackle cheaters are server-side heuristics, sending as little information as possible to the client, reviewing suspicious matches manually, and keeping tabs on the latest cheat developers by infiltrating their communities as customers.
Unfortunately for legitimate players, the best way of removing cheaters is in waves so that they have as little information as possible on how exactly they were detected. You don't want cheat developers to be able to test anticheat evasion in real time. This means there's always going to be known cheaters in games until the next wave goes through.