Coelacanth

joined 1 year ago
[–] [email protected] 2 points 2 days ago (2 children)

Yeah but it's not really the same thing years later when most people are long finished with the game. Was the same with playing BG3 around release last year, participating in conversations with friends and strangers alike about discoveries in the game as it's happening and everyone is talking about it and playing it at the same time. I'm sure similar things happened this year with Black Myth Wukong and Silent Hill 2 Remake to some extent, though I didn't play those.

It's not about spoilers so much as participating in the buzz and culture and community that only really occurs around release.

[–] [email protected] 2 points 3 days ago

Interesting read! "Fuck" is such a modern sounding word to me that in fascinated to see it used that far back, even though it did indeed take a couple of centuries for it to catch on.

[–] [email protected] 1 points 3 days ago

I'll have to feel out the Mirage changes but 8 seconds longer between each Scarab in lane sounds like a pretty impactful hit. That skill was the bread and butter of his smooth laning stage.

[–] [email protected] 5 points 3 days ago (2 children)

Still feels a bit pricey but I'm happy to hear about another season. Some day I might get one just to play the Lucas Pope game.

[–] [email protected] 5 points 3 days ago

They threw out the original writer and composer, and seem to have changed most characters and the whole script. It also apparently plays more like Dishonored now.

[–] [email protected] 14 points 3 days ago (4 children)

While I admire the ideas behind patient gamers and think it probably works out really well for some people, I personally also enjoy participating in the zeitgeist from time to time. Playing Elden Ring on launch was fantastic - you really felt like you were exploring the world alongside everyone else as you're finding Ashes and weapons that don't even have wiki entries yet.

[–] [email protected] 8 points 3 days ago

It's also surprisingly atmospheric (and just a little bit tense) for a game with rudimentary LCD-style visuals, virtually zero animation, and minimal sound.

Have they... not played a Lucas Pope game before? How is it surprising at all? Obra Dinn already showed what he can do with 1-bit graphics and almost zero animation.

[–] [email protected] 3 points 4 days ago

I'm sure they are and I'm sure they're doing their best, but such a huge part of why the original has become a cult classic was Brian Mitsoda's script. They had him on board and threw him out. I really wish I knew what was going on behind the scenes. Did he piss someone off? Was the functional parts of the game not... functioning? Or was the script really that bad? They seem to be keeping basically none of it, but the characters in the Chinese Room trailers have none of the charm of Hardsuit Labs trailers...

I think we'll get a mediocre Dishonored-like with a Vampire theme that is Bloodlines only in name, and fans will forever wonder about and mythologize that Hardsuit Labs version with Mitsoda and Rik Schaffer (which may well have sucked in reality).

[–] [email protected] 9 points 4 days ago (2 children)

I have literally zero hopes. But then again all the things I wanted from the sequel are the things Paradox threw out when they handed the game over to The Chinese Room. And looking at the character changes in this trailer compared to the Hardsuit Labs trailers I can't say I'm hopeful things have changed for the better.

[–] [email protected] 2 points 5 days ago (1 children)

A miraculous wind like what saved Japan from the Mongol invasions would indeed not have been uncalled-for.

[–] [email protected] 2 points 5 days ago

And not only that, but I think if we're considering what goes into extracting full value out of the kit Pocket is better represented by the Sweating Speedrunner meme.

[–] [email protected] 1 points 5 days ago* (last edited 5 days ago) (1 children)

After my rather disappointing adventure with Metro: Last Light recently I ticked off another backlog game in the way of a third-of-a-trilogy I'm really looking forward to this week with Bioshock 2. I adored the first game back when I played it, and I've been really looking forward to Infinite, with 2 being a kind of red-headed stepchild in the way.

Overall I enjoyed it and found it alright. The novelty of playing as a Big Daddy wore off pretty quick, and after that it was kind of just "more Bioshock" - which isn't necessarily a bad thing. The setting was still fantastic, and using the Nvidia RTX HDR feature the game looked stunning. The voice acting was great and the shooter gameplay felt as tight and entertaining as the first game. Lots of plasmids that kind of sucked in the first game were surprisingly great here which was fun. I did kind of miss the hacking mechanic from the first game, though.

While I liked the story, it doesn't really hold a candle to the first game in my opinion, but that is more of an effusive praise of Bioshock 1 than an indictment of Bioshock 2. It served its purpose and wasn't in the way of me enjoying the game, though it's not something I'll think back on time and time again and heartily recommend like the first game, I think.

Finally - and most sadly - the game suffers extremely from instability. I even played the Remastered version, but crashes were frequent, sudden and unpredictable and from looking around online this is apparently a common problem. I tried all the various fixes online but only managed to slightly reduce their frequency. Very unfortunate.

Still, I'm glad to have played it and am looking forward to Infinite sometime in the future.

 

This one has Argo Tuulik and Lenval Brown involved, which lends some serious credibility to the project in my eyes. Tuulik was one of the prominent writers of Disco Elysium, as well as one of the settings' co-creators as one of the players in Kurvitz's tabletop RPG sessions.

 

Pictured in this graph: what xG does to a motherfucker.

I thought this graph was super interesting as it is a near-perfect illustration of when data analytics and advanced statistics started to enter into football (2014-2016) and some of the effects it's had on the game.

EDIT: Forgot to paste a link to the complete article.

 

Post the match IDs of any games where you thought matchmaking was poor into the linked thread in order to help tune the algorithm.

DISCLAIMER: The past 24h (Oct 3-4th) have had extra poor matchmaking due to a bug, so omit any IDs from that time frame.

 

It's very sad to see one of the most high-effort Dota content creators stop. I completely sympathise with their reasons, but I will sorely miss their videos as there were so many heroes I wish they'd gotten to do videos about.

 

We're finally off the ground! 8 teams left, who are your favourites? What do you think about the arena and production? Will we see any fun surprise?

Watch live on Twitch or YouTube .

 

Community: [email protected]

Still have an open void in your life since the Olympics ended? Why not fill it with some esports? Valve's huge The International tournament for Dota 2 started this week, so I thought I'd make a promo post for its community here on Lemmy.

 

This appeared in my YouTube suggestions, thought I'd share it here.

 

What teams are you watching? What do you think of the games? Any potential upsets to look out for, any player you're excited to see perform?

Stream links:

Stream 1

Stream 2

Stream 3

Stream 4

 

Out of every 10 games I play, maybe one of them is a close, even game where everyone is on roughly the same skill level - and that's probably me being generous.

Almost every game has people on either team not just losing their lane but going something like 0-17. I know it's early alpha and has had a huge influx of players recently so maybe it's to be expected to some extent, but even back in my Dota days matchmaking was never this bad. This is like, public WC3 Dota 1 lobbies level.

How are you guys finding it? Anyone break through the MMR barrier into a point where you're getting consistently good games? How long did it take, and what MMR? (you can check here

 

Stolen from a thread on the other place. I thought it was very interesting. How do you feel about cyberpunk compared to paranormal 30s New York as a theme?

 

I was waiting for the original poster to repost it here, but if they aren't then I will since this photo definitely belongs here.

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