Kovukono

joined 1 year ago
15
Mountain Trail (d.furaffinity.net)
 

Commission done for Dash the Rabbit.

[–] [email protected] 2 points 1 week ago

McGinnis with the GunGinnis build, and kudzu bomb Ivy. I really wish I found a third one I can enjoy.

[–] [email protected] 2 points 1 week ago

Yeah, you're right. I didn't read enough of the docs. The new field is only for posts, not for comments. It looks like post_id should still be valid.

[–] [email protected] 4 points 1 week ago* (last edited 1 week ago) (2 children)

~~In 0.19.5, they removed the deprecated post_id tag, and replaced it with the post_ids array. If you ran that against an instance still running 0.19.4, it should work.~~

This is for posts, not comments, and doesn't affect the comment API.

[–] [email protected] 4 points 4 weeks ago (1 children)

Was this from The Lost Demo? I don't recall this part.

[–] [email protected] 2 points 1 month ago

Serious answer, I'm not sure why someone would run a VM to run just a container inside the VM, aside from the VM providing volumes (directories) to the VM. That said, VMs are perfectly capable of running containers, and can run multiple containers without issue. For work, our Gitlab instance has runners that are VMs that just run containers.

Fun answer, have you heard of Docker in Docker?

[–] [email protected] 3 points 1 month ago (1 children)

Regarding Elden Ring, I would argue it does the sense of exploration better than Hollow Knight, but only by a small degree. For every area, there's no map at the start, and the entire map's size is obscured since it only shows what you've traveled through. It gets bigger as you go, but it's still obscured by a fog of war for areas that fit inside the map, but you don't have a map fragment for. You can see on the map where you can obtain the fragment, but not how to get there. Most times you can just cut a straight line to it, but sometimes it's a pain.

All that said, the thing it does better than Hollow Knight for exploration is a limitation of Hollow Knight's map system. It's split into different rooms, and each room has finite entrances and exits. Because you fill out the map through exploration, you're going to know what you have and haven't found.

Because Elden Ring gives you the entirety of the map, it's both helpful and not. You can figure out (mostly) how to get from point A to point B, and you have markers for everywhere you've been. There's two minor issues with that, though. It's a 2D map for a 3D world, which means you end up with some locations not being properly shown, because they're underneath cliffs. The second is that the map does almost nothing to show what places of interest there are. You have large buildings shown, but that excludes all the catacombs (dungeon areas) you can visit. There are areas on the map that are right there, but due to the topography you have no idea how to get there. Going by the map alone means you're going to miss out on a solid amount of the content available.

It's because the map is so limiting that it feels so good. You're able to use it to figure where places are in directional relation, but you still have to look yourself to try and uncover areas. My first run, I prided myself on uncovering everything. I searched high and low, inspected the map to make sure I went to every corner, and really made sure I knew what was out there, and it felt amazing in terms of how much content there was and how much exploration you could do. I started a second run when the DLC came out, and found an area that, somehow, I had entirely missed. It took over a hundred and forty hours of searching, really searching, to get what I thought was complete, and it still wasn't. It was a fantastic feeling on my second run.

Hollow Knight's map is excellent. The gameplay is excellent, the exploration is rewarding and challenging. But the issue it has is that it only has those two dimensions to work with. Elden Ring really works to emphasize that third dimension when scouring for secrets.

[–] [email protected] 2 points 1 month ago

I looked over their releases, and had no idea they released Whiplash and BlacKkKlansman. They kind of stand out from all the horror movies. I haven't seen a lot of their work, but I can recommend Hush and Get Out. Halloween is also a solid sequel, if you like the original.

[–] [email protected] 2 points 1 month ago

It's kind of wild that I've seen trailers and posts for Lollipop Chainsaw's remaster, but the first time I hear about a Shadows of the Damned remaster is buried in the last paragraph of a dev interview.

[–] [email protected] 11 points 1 month ago* (last edited 1 month ago) (2 children)
[–] [email protected] 2 points 2 months ago (1 children)

You did fantastic work with the grass, great job!

[–] [email protected] 5 points 2 months ago (1 children)

Given that if both doors are locked it equals 0 on the battlefield, you would think that, but no. When it's not on the battlefield, its mana value is equal to the total cost of both doors, and it has both names. I assume this is so that you can't pull Expertise tricks with it. If you want all the known stuff about it, take a look here.

 

Done for Shardian. If you're interested, my commissions are open.

 

Commission done for Luxury. If you're interested, my commissions are open.

 

Commission done for Ero.

 

Done for SundownFox. Commissions are open if you're interested.

25
submitted 9 months ago* (last edited 9 months ago) by [email protected] to c/[email protected]
 

Done for Griffonki, with his sona as his D&D character. If you're interested, my commissions are open.

 

Done for Onedeadlymouse. Commissions are open, if you're interested.

1
Fork Bomb (d.furaffinity.net)
 
 

Opening the inbox automatically brings up "mentions," but if you want to see private messages, you can click at the top and choose "all messages." Clicking any of those options though will crash the app. You can still access those options through the side window, just not the dropdown at the top while viewing the inbox.

 

Done as a request for BalloonieLuna. If you're interested, my commissions are open.

 

This stupid idea popped into my head and I decided to put it down. If you're interested, my commissions are open.

7
Red (art by me) (d.furaffinity.net)
 

Finished up the first piece for 2024, even though I definitely wanted to get this done last year. But done is done.

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